1. Introduction
With the arrival of Subutai and King Arthur in Rise of Kingdoms, players are eagerly anticipating the next Infantry Commanders. The game's release cycle has shown a consistent pattern: Cavalry → Infantry → Archers → Leadership, making it highly likely that the next commanders will be Infantry.
In this article, we will analyze predictions for new Infantry commanders, their expected release time, possible skills, and their impact on the current meta.
2. Historical Commander Release Pattern in Rise of Kingdoms
By analyzing past commander releases, some key trends emerge:
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Infantry commanders typically follow Cavalry commanders in the release cycle.
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Recent Infantry commanders have focused on defense, buffs, and tankiness.
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There is a consistent alternation between Garrison, Rally, and Open Field commanders.
Based on these trends, it is highly likely that the next commander release will feature an Infantry Garrison commander and an Open Field commander.
3. Predicted Release Time
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If Subutai appears in the upcoming Mightiest Governor event, it is likely that the new Infantry commanders will be introduced in early May 2025.
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The usual gap between commander releases in Rise of Kingdoms is 56 to 84 days, making a late April to mid-May release plausible.
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Recent exceptions, like the rapid release of Ragnar Prime, could mean a shorter waiting period, but this remains uncertain.
4. Predictions for the New Infantry Commanders
4.1 Garrison Infantry Commander
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Possible Smite or Support Skillset:
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If following the latest trends, this commander may have strong Smite damage to counter Cavalry attacks.
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Alternatively, it could be a supportive tank commander like Zenobia, offering healing, defense buffs, and allied support.
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Countering Combo Attacks:
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Recent Cavalry commanders like Subutai use powerful Combo Damage.
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A new Infantry Garrison commander may have skills that specifically reduce or counteract Combo Attacks.
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4.2 Open Field Infantry Commander
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Potential Debuff or Silence Ability:
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Infantry currently lacks a strong crowd control (CC) commander.
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A commander with AOE Silence could be a game-changer.
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Enhanced Tankiness:
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Infantry is known for durability and prolonged battlefield presence.
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The new commander could introduce increased health, defense, or counterattack damage.
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5. Impact on the Meta
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A powerful Infantry Garrison commander will enhance city and structure defenses, especially against Combo Damage Cavalry.
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A strong Open Field Infantry commander will improve battlefield effectiveness, reducing reliance on older commanders like Guan Yu and Alexander the Great.
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These changes could make Infantry the dominant troop type in 2025, provided the new commanders have well-balanced and impactful skills.
6. Possible Historical Figures for New Infantry Commanders
Some legendary figures who could be added to the game:
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Vlad III (Dracula) – A legendary warrior known for defensive and counterattack strategies.
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Oda Nobunaga – A famous Japanese leader with strong offensive and defensive capabilities.
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Hammurabi – A ruler of Mesopotamia, possibly bringing support and crowd control mechanics.
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Sun Tzu Prime – An upgraded version of Sun Tzu, potentially featuring Smite abilities and powerful AOE damage.
7. Conclusion
Based on Rise of Kingdoms' release trends, it is highly likely that the May 2025 update will introduce Infantry commanders. If trends continue, we can expect a strong Garrison commander for defense and an Open Field commander with better control mechanics.
If these predictions are accurate, Infantry could become the dominant troop type in 2025. Players should start preparing resources, gold, and commander sculptures now to maximize their chances of obtaining these commanders.
What do you think about these predictions? Which commander are you most excited for? Leave your thoughts in the comments below!